20552 - SPORTS BUSINESS AND MANAGEMENT
Department of Management and Technology
CATALDO RUTA
Mission & Content Summary
MISSION
CONTENT SUMMARY
The key topics of the course are:
- What is sport business and management about?
- Business models in Sport: the North American vs International Model
- Assets and Outcomes of Sports Organizations
- Sports Business Economics
- Stakeholders’ Management in Sport
- Athletes Management, Youth Sectors and Sports Infrastructures
- Internationalization of a Sport Brand and Organizational Models in Sport
- Strategic Planning and Governance in Sport
- How to measure performances in football
- Financial measures and indicators for football clubs
Intended Learning Outcomes (ILO)
KNOWLEDGE AND UNDERSTANDING
- Recognize the specific managerial features of the sport industry, regarding multiple areas such as strategy, organization, leadership, accounting and finance
- Identify and evaluate the main topics, trends and challenges that nowadays affect the sport industry at an international level
- Compare business models in Sport (such as North American and International Model)
- Develop sport values that will enhance their opportunities for further studies, life-long learning and employment
APPLYING KNOWLEDGE AND UNDERSTANDING
- Apply in the sport entities theories, concepts, frameworks, methods and instruments regarding the business and the management of sports
- Combine multiple key managerial issues (such as strategy, organization, leadership, accounting and finance) in a specific and unique industry
- Face problems and questions related to managerial issues of a sport entity, such as organizational aspects, stakeholders’ management or investment decisions
- Operate effectively in sports business environments whilst aware of the moral and ethical considerations affecting sports management and management of people and services
Teaching methods
- Lectures
- Guest speaker's talks (in class or in distance)
- Company visits
- Practical Exercises
- Collaborative Works / Assignments
- Interaction/Gamification
DETAILS
The teaching method is built around an intensive mixture of lectures, speakers, visits, group works, class participation, videos, readings and case studies.
- Students are supposed to prepare case studies before class in order to take full advantage of the in-class learning experience and participate pro-actively in the discussions. Case studies are distributed in digital copy on the Bboard platform and are discussed either individually or as group exercise. The case studies of the course are selected in order to provide the students with effective insights in the learning process of applying theoretical concepts to real situations. Furthermore, students can improve their communication and interpersonal skills during the activities related to the in-class discussions.
- The know-how of sports systems is a natural consequence of daily activities and strategic decisions of market leaders and key global players. This is the main added value of having high-level access to professionals within the sports business, ones that students have the chance to meet both during speakers’ in-class sessions and on field visits.
- The professors integrate speakers’ contribution with lectures in order to guarantee high standards for the students’ learning experience.
- Finally, for group case discussions and group Final Project preparation, students work as team members in analyzing problems, discussing potential solutions and preparing and presenting reports, developing soft skills that are nowadays essential in any work environment, especially in the sports industry.
Assessment methods
Continuous assessment | Partial exams | General exam | |
---|---|---|---|
|
x | ||
|
x | ||
|
x |
ATTENDING STUDENTS
With the purpose of measuring the acquisition of the above-mentioned learning outcomes, the student's assessment is based on two main components:
- 50% of the grade: written exam based on multiple choice questions (no penalties for mistakes), which aims to assess the student’s learning level of the theoretical models, concepts, methods and tools shared during the lectures;
- 50% of the grade: group Final Project.
Only students who have prepared the Final Project are considered as attending. Furthermore, if an attending student does not take the exam in May or June, the grade of the Final Project is lost.
Once a student passes the exam, the grade has to be accepted.
NOT ATTENDING STUDENTS
100% of the grade: written exam based on multiple choice questions (no penalties for mistakes), which aims to assess the student’s learning level of the theoretical models and the main concepts shared in the books, as well as well the student’s ability to apply the theory to real cases.
Once a student passes the exam, the grade has to be accepted.
Teaching materials
ATTENDING STUDENTS
- Case studies, slides and videos (professors’ and speakers’), papers, reports, academic papers uploaded on Blackboard
- P. GUENZI, D. RUTA, Leading Teams: Tools and Techniques for Successful Team Leadership from the Sports, 2013, 1st ed., Jossey-Bass - chapters 3, 4, 5, 6
NOT ATTENDING STUDENTS
- R. HOYE, A. SMITH, M. NICHOLSON, et al., Sport Management: principles and applications, Routledge, 2022 - chapters 1, 4, 5, 7, 8, 9, 10, 11, 13
- P. GUENZI, D. RUTA, Leading Teams: Tools and Techniques for Successful Team Leadership from the Sports World, 2013, 1st ed., Jossey-Bass - chapters 3, 4, 5, 6